package ai.instance.tallocsHollow;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.SkillEngine;
import ai.AggressiveNpcAI;
/**
* @author xTz
*/
@AIName("kinquid_debuff")
public class KinquidDebuffAI extends AggressiveNpcAI {
public KinquidDebuffAI(Npc owner) {
super(owner);
}
@Override
protected void handleCreatureMoved(Creature creature) {
super.handleCreatureMoved(creature);
if (creature instanceof Npc npc && npc.getNpcId() == 215467 && isInRange(creature, 2)) { // kinquid within debuff range
SkillEngine.getInstance().getSkill(getOwner(), getNpcId() == 282008 ? 19235 : 19236, 46, getOwner()).useNoAnimationSkill();
}
}
}