package ai.instance.raksang;
import java.util.concurrent.atomic.AtomicBoolean;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.PositionUtil;
import ai.AggressiveNpcAI;
/**
* @author xTz
*/
@AIName("seal_generator")
public class SealGeneratorAI extends AggressiveNpcAI {
private final AtomicBoolean startedEvent = new AtomicBoolean();
public SealGeneratorAI(Npc owner) {
super(owner);
}
@Override
public boolean canThink() {
return false;
}
@Override
protected void handleCreatureMoved(Creature creature) {
if (creature instanceof Player player) {
if (PositionUtil.getDistance(getOwner(), player) <= 30 && startedEvent.compareAndSet(false, true))
PacketSendUtility.broadcastToMap(getOwner(), 1401156);
}
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case IS_IMMUNE_TO_ABNORMAL_STATES -> true;
default -> super.ask(question);
};
}
@Override
public float modifyDamage(Creature attacker, float damage, Effect effect) {
return 1;
}
}