package ai.instance.padmarashkasCave;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.AggressiveNpcAI;
/**
* @author Ritsu, Estrayl
*/
@AIName("rock_slide")
public class RockSlideAI extends AggressiveNpcAI {
public RockSlideAI(Npc owner) {
super(owner);
}
@Override
public boolean canThink() {
return false;
}
@Override
protected void handleSpawned() {
super.handleSpawned();
ThreadPoolManager.getInstance().schedule(this::useRockSlide, 2000);
}
@Override
public float modifyDamage(Creature attacker, float damage, Effect effect) {
return 0;
}
private void useRockSlide() {
AIActions.targetSelf(this);
AIActions.useSkill(this, 19295);
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
ThreadPoolManager.getInstance().schedule(this::useRockSlide, 2700);
}
}