package ai.instance.nightmareCircus;
import java.util.concurrent.Future;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.HpPhases;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.AggressiveNpcAI;
/**
* @author Ritsu
*/
@AIName("nightmarelordheiramune")
public class NightmareLordHeiramuneAI extends AggressiveNpcAI implements HpPhases.PhaseHandler {
private final HpPhases hpPhases = new HpPhases(80, 50);
private Future<?> spawnTask;
public NightmareLordHeiramuneAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
hpPhases.tryEnterNextPhase(this);
}
@Override
public void handleHpPhase(int phaseHpPercent) {
switch (phaseHpPercent) {
case 80 -> startSpawnTask();
case 50 -> {
PacketSendUtility.broadcastMessage(getOwner(), 1501138);
spawn(233162, getOwner().getX() + 5, getOwner().getY() + 5, getOwner().getZ(), getOwner().getHeading());
}
}
}
private void startSpawnTask() {
spawnTask = ThreadPoolManager.getInstance().scheduleAtFixedRate(() -> {
if (!isDead()) {
spawnHelpers();
}
}, 0, 20000);
}
private void cancelTask() {
if (spawnTask != null && !spawnTask.isCancelled()) {
spawnTask.cancel(true);
}
}
@Override
protected void handleDied() {
super.handleDied();
cancelTask();
despawnNpcs(233457, 233162);
}
@Override
protected void handleDespawned() {
super.handleDespawned();
cancelTask();
}
@Override
protected void handleBackHome() {
super.handleBackHome();
cancelTask();
hpPhases.reset();
}
private void despawnNpcs(int... npcIds) {
for (Npc npc : getOwner().getPosition().getWorldMapInstance().getNpcs(npcIds)) {
npc.getController().delete();
}
}
private void spawnHelpers() {
PacketSendUtility.broadcastMessage(getOwner(), 1501139);
spawn(233457, 521.585f, 510.16528f, 199.59279f, (byte) 30);
spawn(233457, 523.3747f, 621.1362f, 208.05113f, (byte) 90);
}
}