package ai.instance.linkgateFoundry;
import static com.aionemu.gameserver.model.DialogAction.*;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.DialogPage;
import com.aionemu.gameserver.model.Race;
import com.aionemu.gameserver.model.animations.TeleportAnimation;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.services.teleport.TeleportService;
import com.aionemu.gameserver.utils.PacketSendUtility;
import ai.ActionItemNpcAI;
/**
* @author Cheatkiller
*/
@AIName("linkgateFoundryBossTeleport")
public class LinkgateFoundryBossTeleportAI extends ActionItemNpcAI {
public LinkgateFoundryBossTeleportAI(Npc owner) {
super(owner);
}
@Override
protected void handleUseItemFinish(Player player) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011));
}
@Override
public boolean onDialogSelect(Player player, int dialogActionId, int questId, int extendedRewardIndex) {
selectBoss(player, dialogActionId);
return true;
}
private void selectBoss(Player player, int dialogActionId) {
int keyId = 185000196;
int minKeyCount, bossId, msgId;
boolean spawnGuardian;
switch (dialogActionId) {
case SELECT_BOSS_LEVEL2:
minKeyCount = 1;
bossId = 234990;
msgId = 1402440;
spawnGuardian = true;
break;
case SELECT_BOSS_LEVEL3:
minKeyCount = 5;
bossId = 233898;
msgId = 1402441;
spawnGuardian = true;
break;
case SELECT_BOSS_LEVEL4:
minKeyCount = 7;
bossId = 234991;
msgId = 1402442;
spawnGuardian = false;
break;
default:
return;
}
long keyCount = player.getInventory().getItemCountByItemId(keyId);
if (keyCount < minKeyCount) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), DialogPage.NO_RIGHT.id()));
return;
}
player.getInventory().decreaseByItemId(keyId, keyCount);
// replace portal
AIActions.deleteOwner(this);
spawn(702592, getOwner().getX(), getOwner().getY(), getOwner().getZ(), (byte) 0, 51);
// spawn boss and guardian
PacketSendUtility.broadcastToMap(getOwner(), msgId);
getOwner().getPosition().getWorldMapInstance().getNpc(233898).getController().delete(); // default belsagos spawn (visible from outside)
spawn(bossId, 252.2439f, 259.3866f, 312.3536f, (byte) 41);
if (spawnGuardian)
spawn(player.getRace() == Race.ELYOS ? 855087 : 855088, 226.76f, 256.7708f, 312.577f, (byte) 0);
// teleport player
TeleportService.teleportTo(player, getOwner().getWorldId(), 211.32f, 260, 314, (byte) 0, TeleportAnimation.FADE_OUT_BEAM);
}
}