package ai.instance.infinityShard;
import java.util.concurrent.Future;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Cheatkiller, Luzien, Estrayl
*/
@AIName("ide_resonator")
public class IdeResonatorAI extends NpcAI {
private Future<?> task;
public IdeResonatorAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
Npc hyperion = getPosition().getWorldMapInstance().getNpc(231073);
AIActions.targetCreature(this, hyperion);
ThreadPoolManager.getInstance().schedule(() -> {
if (!isDead() && hyperion != null && !hyperion.isDead()) {
int firstBuff = switch (getNpcId()) {
case 231093 -> 21381;
case 231094 -> 21383;
default -> 21257;// NCSoft only implemented 3 different skill IDs for those temporary buffs
};
AIActions.useSkill(this, firstBuff);
}
}, 8000);
task = ThreadPoolManager.getInstance().schedule(() -> {
if (!isDead() && hyperion != null && !hyperion.isDead()) {
int secondBuff = 0;
if (!hyperion.getEffectController().hasAbnormalEffect(21258))
secondBuff = 21258;
else if (!hyperion.getEffectController().hasAbnormalEffect(21382))
secondBuff = 21382;
else if (!hyperion.getEffectController().hasAbnormalEffect(21384))
secondBuff = 21384;
else if (!hyperion.getEffectController().hasAbnormalEffect(21416))
secondBuff = 21416;
if (secondBuff != 0)
AIActions.useSkill(IdeResonatorAI.this, secondBuff);
}
}, 18000);
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
switch (skillTemplate.getSkillId()) {
case 21258, 21382, 21384, 21416 -> SkillEngine.getInstance().applyEffectDirectly(21371, getOwner(), getOwner());
}
}
private void cancelTask() {
if (task != null && !task.isCancelled())
task.cancel(true);
}
@Override
protected void handleDied() {
cancelTask();
super.handleDied();
}
@Override
protected void handleDespawned() {
cancelTask();
super.handleDespawned();
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case ALLOW_DECAY, ALLOW_RESPAWN, REWARD_AP_XP_DP_LOOT -> false;
default -> super.ask(question);
};
}
}