package ai.instance.eternalBastion;
import static com.aionemu.gameserver.model.DialogAction.SETPRO1;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.DialogPage;
import com.aionemu.gameserver.model.TribeClass;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.network.aion.serverpackets.SM_POSITION;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.world.World;
import ai.ActionItemNpcAI;
/**
* @author Cheatkiller, Estrayl
*/
@AIName("eternal_bastion_mountable")
public class EternalBastionMountableAI extends ActionItemNpcAI {
public EternalBastionMountableAI(Npc owner) {
super(owner);
}
@Override
protected void handleUseItemFinish(Player player) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011));
}
@Override
public boolean onDialogSelect(Player player, int dialogActionId, int questId, int extendedRewardIndex) {
if (dialogActionId == SETPRO1)
useNpc(player);
return true;
}
private void useNpc(Player player) {
if ((getOwner().getTribe() == TribeClass.IDF5_TD_WEAPON_PC || getOwner().getTribe() == TribeClass.IDF5_TD_WEAPON_PC_DARK))
tryMountNpc(player, 185000136, 21138 + player.getRace().getRaceId());
else
tryMountNpc(player, 185000137, 21141);
}
private void tryMountNpc(Player player, int keyItemId, int skillId) {
if (!player.getInventory().decreaseByItemId(keyItemId, 1)) {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), DialogPage.NO_RIGHT.id()));
return;
}
World.getInstance().updatePosition(player, getPosition().getX(), getPosition().getY(), getPosition().getZ(), getPosition().getHeading());
PacketSendUtility.broadcastPacketAndReceive(player, new SM_POSITION(player));
SkillEngine.getInstance().applyEffectDirectly(skillId, player, player);
AIActions.deleteOwner(this);
}
}