package ai.instance.drakenspire;
import java.util.ArrayList;
import java.util.List;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.HpPhases;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import ai.AggressiveNoLootNpcAI;
/**
* @author Estrayl
*/
@AIName("twin_protector")
public class TwinProtectorAI extends AggressiveNoLootNpcAI implements HpPhases.PhaseHandler {
private final HpPhases hpPhases = new HpPhases(65, 40, 25, 15, 10);
private final List<Npc> adds = new ArrayList<>();
public TwinProtectorAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
hpPhases.tryEnterNextPhase(this);
}
@Override
public void handleHpPhase(int phaseHpPercent) {
switch (phaseHpPercent) {
case 65, 40, 15 -> {
getOwner().clearQueuedSkills();
getOwner().queueSkill(21644, 1, 10000); // Raging Hellfire
}
case 25, 10 -> spawnAdds(getNpcId() % 2 == 0 ? 855622 : 855621, 20);
}
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
if (skillTemplate.getSkillId() == 21644) { // Raging Hellfire
SkillEngine.getInstance().getSkill(getOwner(), 21645, 1, getTarget()).useNoAnimationSkill();
spawnAdds(855625, 50);
}
}
private void spawnAdds(int npcId, int hpThreshold) {
int count = getLifeStats().getHpPercentage() < hpThreshold ? 3 : 1;
for (Player p : getKnownList().getKnownPlayers().values()) {
if (p != null && !p.isDead() && isInRange(p, 20)) {
adds.add((Npc) spawn(npcId, p.getX(), p.getY(), p.getZ(), (byte) 0));
count--;
if (count <= 0)
break;
}
}
}
private void despawnAdds() {
for (Npc npc : adds)
if (npc != null)
npc.getController().delete();
}
@Override
protected void handleDespawned() {
despawnAdds();
super.handleDespawned();
}
@Override
protected void handleBackHome() {
despawnAdds();
super.handleBackHome();
hpPhases.reset();
}
}