package ai.instance.drakenspire;
import java.util.Comparator;
import java.util.List;
import java.util.concurrent.Future;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.atomic.AtomicBoolean;
import com.aionemu.commons.utils.Rnd;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.controllers.attack.AggroInfo;
import com.aionemu.gameserver.model.ChatType;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.templates.item.ItemAttackType;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.skillengine.effect.AbnormalState;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.AggressiveNoLootNpcAI;
/**
* @author Estrayl
*/
@AIName("drakenspire_seal_guardian")
public class SealGuardianAI extends AggressiveNoLootNpcAI {
private final AtomicBoolean isIdling = new AtomicBoolean(true);
private Future<?> idleTimer;
public SealGuardianAI(Npc owner) {
super(owner);
}
@Override
public ItemAttackType modifyAttackType(ItemAttackType type) {
return ItemAttackType.MAGICAL_WIND;
}
private Player getLastAttacker() {
AggroInfo lastAttacker = getAggroList().getFinalDamageList(false).stream()
.filter(ai -> ai.getAttacker() instanceof Player && !((Player) ai.getAttacker()).isDead())
.max(Comparator.comparingLong(AggroInfo::getLastInteractionTime)).orElse(null);
return lastAttacker != null ? (Player) lastAttacker.getAttacker() : null;
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case IS_IMMUNE_TO_ABNORMAL_STATES -> true;
default -> super.ask(question);
};
}
@Override
public void onStartUseSkill(SkillTemplate skillTemplate, int skillLevel) {
if (skillTemplate.getSkillId() == 21882 && skillLevel == 57)
PacketSendUtility.broadcastPacket(getOwner(), new SM_SYSTEM_MESSAGE(ChatType.NPC, getOwner(), 1501357)); // Intruder…
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
if (skillTemplate.getSkillId() == 21882)
addHateToRandomTarget();
}
private void addHateToRandomTarget() {
List<AggroInfo> attackingPlayers = getAggroList().getList().stream().filter(ai -> ai.getAttacker() instanceof Player player && !player.isDead())
.toList();
AggroInfo aggroInfo = Rnd.get(attackingPlayers);
if (aggroInfo != null)
aggroInfo.addHate(10000);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
getOwner().getGameStats().setNextSkillDelay(0);
startIdleTimer();
ThreadPoolManager.getInstance().schedule(this::spawnSpecter, 1000);
}
private void startIdleTimer() {
idleTimer = ThreadPoolManager.getInstance().schedule(this::despawn, 60, TimeUnit.SECONDS);
}
private void despawn() {
PacketSendUtility.broadcastPacket(getOwner(), new SM_SYSTEM_MESSAGE(ChatType.NPC, getOwner(), 1501358)); // Teleport…
notifyBeritra(2);
AIActions.deleteOwner(this);
}
private void spawnSpecter() {
switch (getNpcId()) {
case 855460 -> spawn(855452, 141.618f, 498.609f, 1749.590f, (byte) 30);
case 855461 -> spawn(855454, 172.045f, 509.876f, 1749.590f, (byte) 45);
case 855462 -> spawn(855456, 172.142f, 525.665f, 1749.590f, (byte) 75);
case 855463 -> spawn(855458, 142.027f, 536.810f, 1749.590f, (byte) 90);
// Will only spawn during dragon phase
case 855464, 855465, 855466, 855467, 855468, 855469 -> {
spawn(855452, 141.618f, 498.609f, 1749.590f, (byte) 30);
spawn(855454, 172.045f, 509.876f, 1749.590f, (byte) 45);
spawn(855456, 172.142f, 525.665f, 1749.590f, (byte) 75);
spawn(855458, 142.027f, 536.810f, 1749.590f, (byte) 90);
}
}
}
@Override
protected void handleCreatureAggro(Creature creature) {
super.handleCreatureAggro(creature);
if (isIdling.compareAndSet(true, false))
cancelTask();
}
@Override
protected void handleBackHome() {
super.handleBackHome();
despawn();
}
@Override
protected void handleDied() {
Player lastAttacker = getLastAttacker();
if (lastAttacker != null)
SkillEngine.getInstance().applyEffectDirectly(21625, getOwner(), lastAttacker);
PacketSendUtility.broadcastPacket(getOwner(), new SM_SYSTEM_MESSAGE(ChatType.NPC, getOwner(), 1501359)); // I shall… curse you…
notifyBeritra(1);
super.handleDied();
}
@Override
protected void handleDespawned() {
cancelTask();
despawnSpecters();
super.handleDespawned();
}
private void cancelTask() {
if (idleTimer != null && !idleTimer.isDone())
idleTimer.cancel(true);
}
private void despawnSpecters() {
int[] specterIds = switch (getNpcId()) {
case 855460 -> new int[] { 855452 };
case 855461 -> new int[] { 855454 };
case 855462 -> new int[] { 855456 };
case 855463 -> new int[] { 855458 };
default -> new int[] { 855452, 855454, 855456, 855458 };
};
getPosition().getWorldMapInstance().getNpcs(specterIds).forEach(npc -> npc.getController().deleteIfAliveOrCancelRespawn());
}
private void notifyBeritra(int eventId) {
List<Npc> possibleBeritras = getPosition().getWorldMapInstance().getNpcs(236244, 236245, 236246);
if (!possibleBeritras.isEmpty()) {
possibleBeritras.getFirst().getAi().onCustomEvent(eventId); // 1 = Death, 2 = back home | 60s idle
}
}
}