package ai.instance.dragonLordsRefuge;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.AIState;
import com.aionemu.gameserver.ai.HpPhases;
import com.aionemu.gameserver.ai.manager.EmoteManager;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.GeneralNpcAI;
/**
* @author Bobobear, Estrayl
*/
@AIName("empyrean_lord")
public class EmpyreanLordAI extends GeneralNpcAI implements HpPhases.PhaseHandler {
private final HpPhases hpPhases = new HpPhases(50, 15);
private int tiamatId;
public EmpyreanLordAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
ThreadPoolManager.getInstance().schedule(() -> {
getPosition().getWorldMapInstance().forEachNpc(npc -> {
if (npc.getNpcId() >= 219532 && npc.getNpcId() <= 219539)
npc.getController().die();
});
}, 9000);
tiamatId = getPosition().getMapId() == 300520000 ? 219361 : 236276;
switch (getNpcId()) {
case 219488:
case 856020:
ThreadPoolManager.getInstance().schedule(() -> AIActions.useSkill(this, 20932), 8500);
break;
case 219491:
case 856023:
ThreadPoolManager.getInstance().schedule(() -> AIActions.useSkill(this, 20936), 8500);
break;
case 219489:
case 856021:
AIActions.targetCreature(this, getPosition().getWorldMapInstance().getNpc(tiamatId));
ThreadPoolManager.getInstance().schedule(() -> AIActions.useSkill(this, 20929), 8500);
break;
case 219492:
case 856024:
AIActions.targetCreature(this, getPosition().getWorldMapInstance().getNpc(tiamatId));
ThreadPoolManager.getInstance().schedule(() -> AIActions.useSkill(this, 20933), 2500);
break;
}
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
switch (skillTemplate.getSkillId()) {
case 20932:
case 20936:
Npc tiamat = getPosition().getWorldMapInstance().getNpc(tiamatId);
AIActions.targetCreature(this, tiamat);
getAggroList().addHate(tiamat, Integer.MAX_VALUE / 4);
setStateIfNot(AIState.FIGHT);
EmoteManager.emoteStartAttacking(getOwner(), tiamat);
break;
}
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
hpPhases.tryEnterNextPhase(this);
}
@Override
public void handleHpPhase(int phaseHpPercent) {
switch (getNpcId()) {
case 219488, 856020, 219491, 856023 -> {
switch (phaseHpPercent) {
case 50 -> PacketSendUtility.broadcastToMap(getOwner(), SM_SYSTEM_MESSAGE.IDTIAMAT_TIAMAT_GOD_HP_LOWER_THAN_50p());
case 15 -> PacketSendUtility.broadcastToMap(getOwner(), SM_SYSTEM_MESSAGE.IDTIAMAT_TIAMAT_GOD_HP_LOWER_THAN_15p());
}
}
}
}
}