package ai.instance.danuarReliquary;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.NpcAI;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.model.Effect;
import com.aionemu.gameserver.skillengine.model.SkillTemplate;
import com.aionemu.gameserver.utils.ThreadPoolManager;
/**
* @author Ritsu, Estrayl, Yeats
*/
@AIName("malicious_ice_storm")
public class MaliciousIceStormAI extends NpcAI {
public MaliciousIceStormAI(Npc owner) {
super(owner);
}
@Override
protected void handleSpawned() {
super.handleSpawned();
ThreadPoolManager.getInstance().schedule(() -> AIActions.useSkill(MaliciousIceStormAI.this, 21180), 1000);
}
@Override
public float modifyOwnerDamage(float damage, Creature effected, Effect effect) {
return damage * 0.5f;
}
@Override
public void onEndUseSkill(SkillTemplate skillTemplate, int skillLevel) {
if (skillTemplate.getSkillId() == 21180)
getOwner().getController().delete();
}
}