package ai.instance.beshmundirTemple;
import com.aionemu.gameserver.ai.AIActions;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.DialogPage;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW;
import com.aionemu.gameserver.utils.PacketSendUtility;
import ai.ActionItemNpcAI;
/**
* @author Gigi
*/
@AIName("door3")
public class Door3AI extends ActionItemNpcAI {
public Door3AI(Npc owner) {
super(owner);
}
@Override
protected void handleDialogStart(Player player) {
if (player.getInventory().getItemCountByItemId(185000091) > 0) {
super.handleDialogStart(player);
} else {
PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), DialogPage.NO_RIGHT.id()));
}
}
@Override
protected void handleUseItemFinish(Player player) {
AIActions.deleteOwner(this);
}
}