package ai.instance.abyssal_splinter;
import java.util.concurrent.Future;
import java.util.concurrent.atomic.AtomicBoolean;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.ai.poll.AIQuestion;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.skillengine.SkillEngine;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import ai.AggressiveNpcAI;
/**
* @author Luzien
*/
@AIName("pazuzu")
public class PazuzuAI extends AggressiveNpcAI {
private final AtomicBoolean isHome = new AtomicBoolean(true);
private Future<?> task;
public PazuzuAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
if (isHome.compareAndSet(true, false)) {
PacketSendUtility.broadcastMessage(getOwner(), 342219);
startTask();
}
}
@Override
protected void handleBackHome() {
super.handleBackHome();
cancelTask();
isHome.set(true);
}
@Override
protected void handleDied() {
super.handleDied();
cancelTask();
PacketSendUtility.broadcastMessage(getOwner(), 1500003);
}
private void startTask() {
task = ThreadPoolManager.getInstance().scheduleAtFixedRate(() -> {
SkillEngine.getInstance().getSkill(getOwner(), 19145, 55, getOwner());
if (getPosition().getWorldMapInstance().getNpc(281909) == null) {
Npc worms = (Npc) spawn(281909, 651.351990f, 326.425995f, 465.523987f, (byte) 8);
spawn(281909, 666.604980f, 314.497009f, 465.394012f, (byte) 27);
spawn(281909, 685.588989f, 342.955994f, 465.908997f, (byte) 68);
spawn(281909, 651.322021f, 346.554993f, 465.563995f, (byte) 111);
spawn(281909, 666.7373f, 314.2235f, 465.38953f, (byte) 30);
SkillEngine.getInstance().getSkill(worms, 19291, 55, getOwner());
}
}, 0, 70000);
}
private void cancelTask() {
if (task != null && !task.isCancelled()) {
task.cancel(true);
}
}
@Override
protected void handleDespawned() {
cancelTask();
super.handleDespawned();
}
@Override
public boolean ask(AIQuestion question) {
return switch (question) {
case REWARD_LOOT, REWARD_AP -> false;
default -> super.ask(question);
};
}
}