package ai.events;
import com.aionemu.gameserver.ai.AIName;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.services.SiegeService;
import com.aionemu.gameserver.utils.time.ServerTime;
import ai.AggressiveNpcAI;
/**
* @author Bobobear
*/
@AIName("rvr_guard")
public class RvrGuardAI extends AggressiveNpcAI {
public RvrGuardAI(Npc owner) {
super(owner);
}
@Override
protected void handleAttack(Creature creature) {
super.handleAttack(creature);
// add player to event list for additional reward
if (creature instanceof Player && getPosition().getMapId() == 600010000) {
int hour = ServerTime.now().getHour();
if (hour >= 19 && hour <= 23) {
Npc bossAsmo = getPosition().getWorldMapInstance().getNpc(220948);
Npc bossElyos = getPosition().getWorldMapInstance().getNpc(220949);
if (bossAsmo != null && bossElyos != null) {
SiegeService.getInstance().checkRvrEventPlayer((Player) creature);
}
}
}
}
}