package admincommands;
import java.time.format.DateTimeFormatter;
import java.util.List;
import com.aionemu.commons.utils.ExitCode;
import com.aionemu.commons.utils.info.SystemInfo;
import com.aionemu.commons.utils.info.VersionInfo;
import com.aionemu.gameserver.GameServer;
import com.aionemu.gameserver.configs.main.GSConfig;
import com.aionemu.gameserver.configs.main.ShutdownConfig;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.utils.ThreadPoolManager;
import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
import com.aionemu.gameserver.utils.time.ServerTime;
/**
* @author lord_rex
*/
public class Sys extends AdminCommand {
public Sys() {
super("sys", "Shows and controls the system environment.");
// @formatter:off
setSyntaxInfo(
"<info> - Shows general system information.",
"<memory> [gc] - Shows memory usage statistics and optionally runs the garbage collector.",
"<threadpool> - Shows thread pool manager info.",
"<restart|shutdown> [delay] - Restarts or shuts down the server after the specified delay in seconds (default: uses delay from config)."
);
// @formatter:on
}
@Override
public void execute(Player player, String... params) {
if (params == null || params.length < 1) {
sendInfo(player);
return;
}
if ("info".equalsIgnoreCase(params[0])) {
sendInfo(player, "System information at: " + ServerTime.now().format(DateTimeFormatter.ofPattern("H:mm:ss")));
sendInfo(player, VersionInfo.commons.toString(GSConfig.TIME_ZONE_ID));
sendInfo(player, GameServer.versionInfo.toString(GSConfig.TIME_ZONE_ID));
sendInfo(player, SystemInfo.getSystemInfo());
} else if ("memory".equalsIgnoreCase(params[0])) {
if (params.length > 1 && "gc".equalsIgnoreCase(params[1])) {
long time = System.currentTimeMillis();
System.gc();
sendInfo(player, "Garbage collection took " + (System.currentTimeMillis() - time) + " ms");
}
sendInfo(player, SystemInfo.getMemoryInfo());
} else if ("threadpool".equalsIgnoreCase(params[0])) {
List<String> stats = ThreadPoolManager.getInstance().getStats();
for (String stat : stats) {
sendInfo(player, stat.replaceAll("\t", ""));
}
} else if ("shutdown".equalsIgnoreCase(params[0])) {
initShutdown(ExitCode.NORMAL, params.length == 1 ? null : params[1]);
} else if ("restart".equalsIgnoreCase(params[0])) {
initShutdown(ExitCode.RESTART, params.length == 1 ? null : params[1]);
} else {
sendInfo(player);
}
}
private void initShutdown(int exitCode, String delay) {
int delaySeconds = delay == null ? ShutdownConfig.DELAY : Integer.parseInt(delay);
GameServer.initShutdown(exitCode, delaySeconds);
}
}