package admincommands;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.model.gameobjects.VisibleObject;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.LOG;
import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.TYPE;
import com.aionemu.gameserver.network.aion.serverpackets.SM_STATUPDATE_EXP;
import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE;
import com.aionemu.gameserver.skillengine.model.DispelSlotType;
import com.aionemu.gameserver.utils.PacketSendUtility;
import com.aionemu.gameserver.utils.chathandlers.AdminCommand;
/**
* @author Mrakobes, Loxo
*/
public class Heal extends AdminCommand {
public Heal() {
super("heal", "Restores HP, MP, DP, flight time and energy of repose.");
// @formatter:off
setSyntaxInfo(
" - Heals your targets HP, MP and removes soul sickness.",
"<dp> - Heals your targets DP.",
"<fp> - Heals your targets flight time.",
"<repose> - Heals your targets energy of repose.",
"<number> - Heals your targets HP by given amount.",
"<number%> - Heals your targets HP by given percentage."
);
// @formatter:on
}
@Override
public void execute(Player player, String... params) {
VisibleObject target = player.getTarget();
if (!(target instanceof Creature)) {
PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_INVALID_TARGET());
return;
}
Creature creature = (Creature) target;
if (params.length == 0) {
creature.getLifeStats().increaseHp(TYPE.HP, creature.getLifeStats().getMaxHp());
creature.getLifeStats().increaseMp(TYPE.HEAL_MP, creature.getLifeStats().getMaxMp(), 0, LOG.MPHEAL);
creature.getEffectController().removeByDispelSlotType(DispelSlotType.SPECIAL2);
if (!player.equals(creature))
sendInfo(player, creature.getName() + " has been refreshed.");
} else if (params[0].equalsIgnoreCase("dp") && creature instanceof Player) {
Player targetPlayer = (Player) creature;
targetPlayer.getCommonData().setDp(targetPlayer.getGameStats().getMaxDp().getCurrent());
if (!player.equals(creature))
sendInfo(player, targetPlayer.getName() + "'s DP have been fully refreshed.");
} else if (params[0].equalsIgnoreCase("fp") && creature instanceof Player) {
Player targetPlayer = (Player) creature;
targetPlayer.getLifeStats().setCurrentFp(targetPlayer.getLifeStats().getMaxFp());
if (!player.equals(creature))
sendInfo(player, targetPlayer.getName() + "'s flight time has been fully refreshed.");
} else if (params[0].equalsIgnoreCase("repose") && creature instanceof Player) {
Player targetPlayer = (Player) creature;
PlayerCommonData pcd = targetPlayer.getCommonData();
pcd.setCurrentReposeEnergy(pcd.getMaxReposeEnergy());
PacketSendUtility.sendPacket(targetPlayer,
new SM_STATUPDATE_EXP(pcd.getExpShown(), pcd.getExpRecoverable(), pcd.getExpNeed(), pcd.getCurrentReposeEnergy(), pcd.getMaxReposeEnergy()));
if (!player.equals(creature))
sendInfo(player, targetPlayer.getName() + "'s Energy of Repose has been fully refreshed.");
} else {
try {
Matcher result = Pattern.compile("(.+)%").matcher(params[0]);
int value;
if (result.find()) {
int hpPercent = Integer.parseInt(result.group(1));
if (hpPercent < 100)
value = (int) (hpPercent / 100f * creature.getLifeStats().getMaxHp());
else
value = creature.getLifeStats().getMaxHp();
} else
value = Integer.parseInt(params[0]);
creature.getLifeStats().increaseHp(TYPE.HP, value);
if (!player.equals(creature))
sendInfo(player, creature.getName() + " has been healed by " + value + " health points!");
} catch (Exception ex) {
sendInfo(player);
}
}
}
}