package com.aionemu.gameserver.world.zone.handler;

import com.aionemu.gameserver.model.gameobjects.Creature;
import com.aionemu.gameserver.world.zone.ZoneInstance;

/**
 * @author MrPoke
 */
public class GeneralZoneHandler implements ZoneHandler {

	@Override
	public void onEnterZone(Creature player, ZoneInstance zone) {
	}

	@Override
	public void onLeaveZone(Creature player, ZoneInstance zone) {
	}

}
