package com.aionemu.gameserver.skillengine.condition;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "ChargeCondition")
public abstract class ChargeCondition extends Condition {

	@XmlAttribute(name = "value")
	protected int value;

}
