package com.aionemu.gameserver.model.templates.vortex;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

import com.aionemu.gameserver.world.WorldPosition;

/**
 * @author Source
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "StartPoint")
public class StartPoint {

	@XmlAttribute(name = "map")
	protected int map;
	@XmlAttribute(name = "x")
	protected float x;
	@XmlAttribute(name = "y")
	protected float y;
	@XmlAttribute(name = "z")
	protected float z;
	@XmlAttribute(name = "h")
	protected byte h;

	public int getWorldId() {
		return map;
	}

	public WorldPosition getStartPoint() {
		WorldPosition start = new WorldPosition(map);
		start.setXYZH(x, y, z, h);
		return start;
	}

}
