package com.aionemu.gameserver.model.skill; /** * @author ATracer */ public abstract class SkillEntry { protected final int skillId; protected volatile int skillLevel; SkillEntry(int skillId, int skillLevel) { this.skillId = skillId; this.skillLevel = skillLevel; } public final int getSkillId() { return skillId; } public final int getSkillLevel() { return skillLevel; } public void setSkillLvl(int skillLevel) { this.skillLevel = skillLevel; } }