package com.aionemu.gameserver.model.instance.playerreward; /** * @author xTz */ public class InstancePlayerReward { private int points; private int playerPvPKills; private int playerMonsterKills; private final int objectId; public InstancePlayerReward(int objectId) { this.objectId = objectId; } public int getOwnerId() { return objectId; } public int getPoints() { return points; } public int getPvPKills() { return playerPvPKills; } public int getMonsterKills() { return playerMonsterKills; } public void addPoints(int points) { this.points += points; } public void setPoints(int points) { this.points = points; } public void addPvPKill() { playerPvPKills++; } public void addMonsterKillToPlayer() { playerMonsterKills++; } }