package com.aionemu.gameserver.model.gameobjects.player; /** * Represents a player who has been blocked * * @author Ben */ public class BlockedPlayer { private final int objId; private final String name; private String reason; public BlockedPlayer(int objId, String name, String reason) { this.objId = objId; this.name = name; this.reason = reason; } public int getObjId() { return objId; } public String getName() { return name; } public synchronized String getReason() { return reason; } public synchronized void setReason(String reason) { this.reason = reason; } }