package com.aionemu.gameserver.model.base; /** * @author Estrayl * TODO: Implement Anoha/Wealhtheow features! */ public class SiegeBase extends Base { public SiegeBase(SiegeBaseLocation bLoc) { super(bLoc); } @Override protected int getAssaultDelay() { return 180 * 60000; } @Override protected int getAssaultDespawnDelay() { return 295 * 1000; // TODO: Dont Reassault with Despawntask } @Override protected int getBossSpawnDelay() { return 0; } @Override protected int getNpcSpawnDelay() { return 0; } }