package com.aionemu.gameserver.model; /** * @author xavier */ public enum DuelResult { DUEL_WON(1300098, (byte) 2), DUEL_LOST(1300099, (byte) 0), DUEL_DRAW(1300100, (byte) 1); private int msgId; private byte resultId; private DuelResult(int msgId, byte resultId) { this.msgId = msgId; this.resultId = resultId; } public int getMsgId() { return msgId; } public byte getResultId() { return resultId; } }