package com.aionemu.gameserver.controllers.observer; /** * @author kecimis */ public class AttackerCriticalStatus { private boolean result = false; private int count; private int value; private boolean isPercent; public AttackerCriticalStatus(boolean result) { this.result = result; } public AttackerCriticalStatus(int count, int value, boolean isPercent) { this.count = count; this.value = value; this.isPercent = isPercent; } /** * @return the count */ public int getCount() { return count; } /** * @param count * the count to set */ public void setCount(int count) { this.count = count; } /** * @return the value */ public int getValue() { return value; } /** * @return the isPercent */ public boolean isPercent() { return isPercent; } /** * @return the result */ public boolean isResult() { return result; } /** * @param result * the result to set */ public void setResult(boolean result) { this.result = result; } }