package com.aionemu.gameserver; /** * Superclass of GameServer errors. *

* Created on: 13.07.2009 16:47:25 * * @author Aquanox */ public class GameServerError extends Error { private static final long serialVersionUID = -7445873741878754767L; /** * Constructs a new error with null as its detail message. The cause is not initialized, and may subsequently be initialized by a call * to {@link #initCause}. */ public GameServerError() { } /** * Constructs a new error with the specified cause and a detail message of (cause==null ? null : cause.toString()) (which typically * contains the class and detail message of cause). This constructor is useful for errors that are little more than wrappers for other * throwables. * * @param cause * the cause (which is saved for later retrieval by the {@link #getCause()} method). (A null value is permitted, and indicates * that the cause is nonexistent or unknown.) * @since 1.4 */ public GameServerError(Throwable cause) { super(cause); } /** * Constructs a new error with the specified detail message. The cause is not initialized, and may subsequently be initialized by a call to * {@link #initCause}. * * @param message * the detail message. The detail message is saved for later retrieval by the {@link #getMessage()} method. */ public GameServerError(String message) { super(message); } /** * Constructs a new error with the specified detail message and cause. *

* Note that the detail message associated with cause is not automatically incorporated in this error's detail message. * * @param message * the detail message (which is saved for later retrieval by the {@link #getMessage()} method). * @param cause * the cause (which is saved for later retrieval by the {@link #getCause()} method). (A null value is permitted, and indicates * that the cause is nonexistent or unknown.) * @since 1.4 */ public GameServerError(String message, Throwable cause) { super(message, cause); } }