package quest.pandaemonium;

import static com.aionemu.gameserver.model.DialogAction.*;

import com.aionemu.gameserver.model.gameobjects.Item;
import com.aionemu.gameserver.model.gameobjects.Npc;
import com.aionemu.gameserver.model.gameobjects.player.Player;
import com.aionemu.gameserver.questEngine.handlers.AbstractQuestHandler;
import com.aionemu.gameserver.questEngine.handlers.HandlerResult;
import com.aionemu.gameserver.questEngine.model.QuestEnv;
import com.aionemu.gameserver.questEngine.model.QuestState;
import com.aionemu.gameserver.questEngine.model.QuestStatus;

/**
 * @author Hellboy
 */
public class _2918DeepMaternalLove extends AbstractQuestHandler {

	public _2918DeepMaternalLove() {
		super(2918);
	}

	@Override
	public void register() {
		qe.registerQuestItem(182207009, questId);
		qe.registerQuestNpc(203574).addOnTalkEvent(questId);
	}

	@Override
	public boolean onDialogEvent(QuestEnv env) {
		final Player player = env.getPlayer();
		int targetId = 0;
		final QuestState qs = player.getQuestStateList().getQuestState(questId);
		int dialogActionId = env.getDialogActionId();
		if (env.getVisibleObject() instanceof Npc)
			targetId = ((Npc) env.getVisibleObject()).getNpcId();

		if (qs == null || qs.isStartable()) {
			if (targetId == 0) {
				if (dialogActionId == QUEST_ACCEPT_1) {
					return sendQuestStartDialog(env);
				} else if (env.getDialogActionId() == QUEST_REFUSE_1) {
					return closeDialogWindow(env);
				}
			}
		}
		if (targetId == 203574) {
			if (qs != null) {
				if (env.getDialogActionId() == QUEST_SELECT && qs.getStatus() == QuestStatus.START)
					return sendQuestDialog(env, 2375);
				else if (env.getDialogActionId() == SELECT_QUEST_REWARD) {
					removeQuestItem(env, 182207009, 1);
					qs.setStatus(QuestStatus.REWARD);
					updateQuestStatus(env);
					return sendQuestEndDialog(env);
				} else
					return sendQuestEndDialog(env);
			}
		}
		return false;
	}

	@Override
	public HandlerResult onItemUseEvent(QuestEnv env, Item item) {
		Player player = env.getPlayer();
		QuestState qs = player.getQuestStateList().getQuestState(questId);
		if (qs == null || qs.isStartable()) {
			return HandlerResult.fromBoolean(sendQuestDialog(env, 4));
		}
		return HandlerResult.FAILED;
	}
}
