package consolecommands; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.skill.PlayerSkillEntry; import com.aionemu.gameserver.network.aion.serverpackets.SM_GM_SHOW_PLAYER_SKILLS; import com.aionemu.gameserver.network.aion.skillinfo.SkillEntryWriter; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.ConsoleCommand; import com.aionemu.gameserver.utils.collections.DynamicServerPacketBodySplitList; import com.aionemu.gameserver.utils.collections.SplitList; import com.aionemu.gameserver.world.World; /** * @author Yeats */ public class Skill extends ConsoleCommand { public Skill() { super("skill"); } @Override protected void execute(Player admin, String... params) { Player target = null; if (params.length > 0) target = World.getInstance().getPlayer(params[0]); if (target == null && admin.getTarget() instanceof Player player) target = player; if (target != null) { SplitList skillEntrySplitList = new DynamicServerPacketBodySplitList<>(target.getSkillList().getAllSkills(), false, SM_GM_SHOW_PLAYER_SKILLS.STATIC_BODY_SIZE, SkillEntryWriter.DYNAMIC_BODY_PART_SIZE_CALCULATOR); skillEntrySplitList.forEach(part -> PacketSendUtility.sendPacket(admin, new SM_GM_SHOW_PLAYER_SKILLS(part))); } } }