package consolecommands; import com.aionemu.gameserver.configs.main.GSConfig; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.ConsoleCommand; /** * @author ginho1, Neon */ public class Leveldown extends ConsoleCommand { public Leveldown() { super("leveldown", "Levels a player down."); setSyntaxInfo(" - Levels your target down by the specified number of levels."); } @Override public void execute(Player admin, String... params) { if (params.length < 1) { sendInfo(admin); return; } final VisibleObject target = admin.getTarget(); if (!(target instanceof Player)) { PacketSendUtility.sendPacket(admin, SM_SYSTEM_MESSAGE.STR_INVALID_TARGET()); return; } final Player player = (Player) target; int newLevel; try { newLevel = player.getLevel() - Integer.parseInt(params[0]); } catch (NumberFormatException e) { sendInfo(admin, "Please specify the number of levels to subtract."); return; } if (newLevel < 1 || newLevel > GSConfig.PLAYER_MAX_LEVEL) { sendInfo(admin, "Invalid level."); return; } player.getCommonData().setLevel(newLevel); sendInfo(admin, "Set " + player.getName() + "'s level to " + player.getLevel()); } }