package ai; import com.aionemu.gameserver.ai.AIName; import com.aionemu.gameserver.ai.NpcAI; import com.aionemu.gameserver.model.gameobjects.Npc; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.network.aion.serverpackets.SM_DIALOG_WINDOW; import com.aionemu.gameserver.utils.PacketSendUtility; /** * @author Rolandas */ @AIName("book") public class BookAI extends NpcAI { public BookAI(Npc owner) { super(owner); } @Override protected void handleDialogStart(Player player) { PacketSendUtility.sendPacket(player, new SM_DIALOG_WINDOW(getObjectId(), 1011)); } }