package admincommands; import java.util.regex.Matcher; import java.util.regex.Pattern; import com.aionemu.gameserver.model.gameobjects.Creature; import com.aionemu.gameserver.model.gameobjects.VisibleObject; import com.aionemu.gameserver.model.gameobjects.player.Player; import com.aionemu.gameserver.model.gameobjects.player.PlayerCommonData; import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.LOG; import com.aionemu.gameserver.network.aion.serverpackets.SM_ATTACK_STATUS.TYPE; import com.aionemu.gameserver.network.aion.serverpackets.SM_STATUPDATE_EXP; import com.aionemu.gameserver.network.aion.serverpackets.SM_SYSTEM_MESSAGE; import com.aionemu.gameserver.skillengine.model.DispelSlotType; import com.aionemu.gameserver.utils.PacketSendUtility; import com.aionemu.gameserver.utils.chathandlers.AdminCommand; /** * @author Mrakobes, Loxo */ public class Heal extends AdminCommand { public Heal() { super("heal", "Restores HP, MP, DP, flight time and energy of repose."); // @formatter:off setSyntaxInfo( " - Heals your targets HP, MP and removes soul sickness.", " - Heals your targets DP.", " - Heals your targets flight time.", " - Heals your targets energy of repose.", " - Heals your targets HP by given amount.", " - Heals your targets HP by given percentage." ); // @formatter:on } @Override public void execute(Player player, String... params) { VisibleObject target = player.getTarget(); if (!(target instanceof Creature)) { PacketSendUtility.sendPacket(player, SM_SYSTEM_MESSAGE.STR_INVALID_TARGET()); return; } Creature creature = (Creature) target; if (params.length == 0) { creature.getLifeStats().increaseHp(TYPE.HP, creature.getLifeStats().getMaxHp()); creature.getLifeStats().increaseMp(TYPE.HEAL_MP, creature.getLifeStats().getMaxMp(), 0, LOG.MPHEAL); creature.getEffectController().removeByDispelSlotType(DispelSlotType.SPECIAL2); if (!player.equals(creature)) sendInfo(player, creature.getName() + " has been refreshed."); } else if (params[0].equalsIgnoreCase("dp") && creature instanceof Player) { Player targetPlayer = (Player) creature; targetPlayer.getCommonData().setDp(targetPlayer.getGameStats().getMaxDp().getCurrent()); if (!player.equals(creature)) sendInfo(player, targetPlayer.getName() + "'s DP have been fully refreshed."); } else if (params[0].equalsIgnoreCase("fp") && creature instanceof Player) { Player targetPlayer = (Player) creature; targetPlayer.getLifeStats().setCurrentFp(targetPlayer.getLifeStats().getMaxFp()); if (!player.equals(creature)) sendInfo(player, targetPlayer.getName() + "'s flight time has been fully refreshed."); } else if (params[0].equalsIgnoreCase("repose") && creature instanceof Player) { Player targetPlayer = (Player) creature; PlayerCommonData pcd = targetPlayer.getCommonData(); pcd.setCurrentReposeEnergy(pcd.getMaxReposeEnergy()); PacketSendUtility.sendPacket(targetPlayer, new SM_STATUPDATE_EXP(pcd.getExpShown(), pcd.getExpRecoverable(), pcd.getExpNeed(), pcd.getCurrentReposeEnergy(), pcd.getMaxReposeEnergy())); if (!player.equals(creature)) sendInfo(player, targetPlayer.getName() + "'s Energy of Repose has been fully refreshed."); } else { try { Matcher result = Pattern.compile("(.+)%").matcher(params[0]); int value; if (result.find()) { int hpPercent = Integer.parseInt(result.group(1)); if (hpPercent < 100) value = (int) (hpPercent / 100f * creature.getLifeStats().getMaxHp()); else value = creature.getLifeStats().getMaxHp(); } else value = Integer.parseInt(params[0]); creature.getLifeStats().increaseHp(TYPE.HP, value); if (!player.equals(creature)) sendInfo(player, creature.getName() + " has been healed by " + value + " health points!"); } catch (Exception ex) { sendInfo(player); } } } }