# # ---------------------------- # Thread config's: # ---------------------------- # Number of threads that are dedicated to handle instant tasks. # A value of 0 means auto. On auto, the number is usually equal to the number of logical CPU cores as reported by Runtime#availableProcessors(), but # never less than four. # Default: 0 gameserver.thread.base_pool_size = 0 # Number of threads that are dedicated to handle scheduled tasks. # A value of 0 means auto. On auto, the number is usually equal to the number of logical CPU cores as reported by Runtime#availableProcessors(), but # never less than four. # Default: 0 gameserver.thread.scheduled_pool_size = 0 # Logs a warning if any thread needs longer than this time to finish a task. Time in milliseconds. # Default: 5000 gameserver.thread.runtime = 5000 # Use higher thread priorities for instant thread pool # Note: in Linux you must be root and use switches: -XX:+UseThreadPriorities -XX:ThreadPriorityPolicy=1 # Default: false gameserver.thread.usepriority = false