# # ---------------------------- # Rate config's: # ---------------------------- # NOTE: All values can be comma separated int or float values. # This way you can define rates for any number of membership # types you want to support. # The index of each entry corresponds to one membership level. # Therefore "1, 1.5, 2" means membership 0 uses x1 rates, # membership 1 x1.5, membership 2 x2 and so on. # # By default, this config contains rates for two membership # levels: 0 = Regular, 1 = Premium # ---------------------------- # Crafting chances: # ---------------------------- # Chance in percent to have a critical procraft (applied on first step) # Default: 15.0, 30.0 gameserver.rates.crafting.crit_chances = 15.0, 30.0 # Chance in percent to have a combo procraft (applied on subsequent steps) # Default: 25.0, 50.0 gameserver.rates.crafting.combo_crit_chances = 25.0, 50.0 # ---------------------------- # Enchantment chances: # ---------------------------- # Base manastone chance in percent # Default: 75.0, 75.0 gameserver.rates.manastone_chances = 75.0, 75.0 # Enchanting base chance in percent, if the stone exactly matches the item level and quality (will divert according to the difference) # Default: 65.0, 65.0 gameserver.rates.enchantment_stone.base_chances = 65.0, 65.0 # Enchanting chance in percent if the item is amplified (this rate is fixed) # Default: 50.0, 50.0 gameserver.rates.enchantment_stone.amplified_chances = 50.0, 50.0 # Tempering chance in percent (except for plumes) # Default: 65.0, 65.0 gameserver.rates.tampering_chances = 65.0, 65.0 # ---------------------------- # Level XP rates: # ---------------------------- # Solo PvE XP # Default: 1.0, 2.0 gameserver.rates.xp.solo = 1.0, 2.0 # Group PvE XP # Default: 1.0, 2.0 gameserver.rates.xp.group = 1.0, 2.0 # Quest XP # Default: 1.0, 2.0 gameserver.rates.xp.quest = 1.0, 2.0 # Gathering XP # Default: 1.0, 2.0 gameserver.rates.xp.gathering = 1.0, 2.0 # Crafting XP # Default: 1.0, 2.0 gameserver.rates.xp.crafting = 1.0, 2.0 # PvP XP # Default: 1.0, 2.0 gameserver.rates.xp.pvp = 1.0, 2.0 # ---------------------------- # Skill level XP rates: # ---------------------------- # Gathering Skill XP # Default: 1.0, 2.0 gameserver.rates.skill_xp.gathering = 1.0, 2.0 # Crafting Skill XP # Default: 1.0, 2.0 gameserver.rates.skill_xp.crafting = 1.0, 2.0 # ---------------------------- # AP rates: # ---------------------------- # PvP AP Gain # Default: 1.0, 2.0 gameserver.rates.ap.pvp.gain = 1.0, 2.0 # PvP AP Loss # Default: 1.0, 1.0 gameserver.rates.ap.pvp.loss = 1.0, 1.0 # PvE AP # Default: 1.0, 2.0 gameserver.rates.ap.pve = 1.0, 2.0 # Quest AP # Default: 1.0, 2.0 gameserver.rates.ap.quest = 1.0, 2.0 # Dredgion AP # Default: 1.0, 2.0 gameserver.rates.ap.dredgion = 1.0, 2.0 # ---------------------------- # GP rates: # ---------------------------- # GP Gain # Default: 1.0, 2.0 gameserver.rates.gp.gain = 1.0, 2.0 # ---------------------------- # DP rates: # ---------------------------- # PvE DP # Default: 1.0, 2.0 gameserver.rates.dp.pve = 1.0, 2.0 # PvP DP # Default: 1.0, 2.0 gameserver.rates.dp.pvp = 1.0, 2.0 # ---------------------------- # Quest Kinah rates: # ---------------------------- # Regular # Default: 1.0, 2.0 gameserver.rates.kinah.quest = 1.0, 2.0 # ---------------------------- # Drop rates: # ---------------------------- # Drop # Default: 1.0, 2.0 gameserver.rates.drop = 1.0, 2.0 # ---------------------------- # Gathering count rates: # ---------------------------- # Gathering count multiplier # Default: 1.0, 2.0 gameserver.rates.gathering.count = 1.0, 2.0 # ---------------------------- # PvP Arena reward rates: # ---------------------------- # PvP Discipline Arena Reward rates # Default: 1.0, 2.0 gameserver.rates.pvparena.discipline = 1.0, 2.0 # PvP Chaos Arena Reward rates # Default: 1.0, 2.0 gameserver.rates.pvparena.chaos = 1.0, 2.0 # PvP Harmony Arena AP/Crucible Insignia rates # Default: 1.0, 2.0 gameserver.rates.pvparena.harmony = 1.0, 2.0 # PvP Glory Arena AP/GP rates # Default: 1.0, 2.0 gameserver.rates.pvparena.glory = 1.0, 2.0 # ---------------------------- # Sell Limit rates: # ---------------------------- # Regular # Default: 1.0, 2.0 gameserver.rates.sell_limit = 1.0, 2.0