# # ---------------------------- # Custom config's: # ---------------------------- # Enable challenge tasks # Default: true gameserver.challenge.tasks.enabled = true # Announce when a player successfully enchants an item to +15 or +20 # Default: true gameserver.enchant.announce.enable = true # Enable speaking between factions # Default: false gameserver.chat.factions.enable = false # Minimum level to use whisper # Default: 10 gameserver.chat.whisper.level = 10 # Time in days after which an item in broker will be unregistered (client cannot display more than 255 days) # Default: 8 gameserver.broker.registration_expiration_days = 8 # Allow opposite factions to bind in enemy territories # Default: false gameserver.cross.faction.binding = false # Enable second class change without quest # Default: false gameserver.simple.secondclass.enable = false # Disable chain trigger rate (chain skill with 100% success) # Default: false gameserver.skill.chain.disable_triggerrate = false # Enable ride restriction # Default: true gameserver.ride.restriction.enable = true # Default player fly time # Default: 60 (1 minute) gameserver.base.flytime = 60 # Enable no AP in mentored group. # Default: false gameserver.noap.mentor.group = false # Enable one kisk restriction # Default: true gameserver.kisk.restriction.enable = true # ---------------------------- # PvP config's: # ---------------------------- # Time in milliseconds in which players are limited for killing one player # Default: 86400000 (1 day) gameserver.pvp.dayduration = 86400000 # Maximum number of pvp kills on one player before receiving 1AP per kill in a 24 hour period. # Default: 5 gameserver.pvp.maxkills = 25 # Enable the rewards for pvp kills # Default: false # (Reset all_kill from abyss_rank table before activate it) gameserver.kill.reward.enable = false # ---------------------------- # Rifts config's: # ---------------------------- gameserver.rift.enable = true gameserver.rift.duration = 1 # ---------------------------- # Dimensional Vortex config's: # ---------------------------- gameserver.vortex.enable = true gameserver.vortex.brusthonin.schedule = 0 0 16 ? * SAT gameserver.vortex.theobomos.schedule = 0 0 16 ? * SUN gameserver.vortex.duration = 2 # ---------------------------- # Conqueror & Protector system: # ---------------------------- gameserver.cp.enable = true gameserver.cp.worlds = 210020000,210040000,210050000,210070000,220020000,220040000,220070000,220080000 gameserver.cp.level.diff = 5 gameserver.cp.kills.decrease_interval_minutes = 10 gameserver.cp.kills.decrease_count = 1 gameserver.cp.kills.rank1 = 1 gameserver.cp.kills.rank2 = 10 gameserver.cp.kills.rank3 = 20 # ---------------------------- # Limits config: # ---------------------------- # Enable limits # Default: true gameserver.limits.enable = true # Enable dynamic cap: When active, you can sell one item that would exceed your limit, before you finally reach it # Default: false gameserver.limits.enable_dynamic_cap = false # Limit update time # Default: 00:00 everyday gameserver.limits.update = 0 0 0 ? * * # ---------------------------- # Cap config's: # ---------------------------- # Enable Kinah capping # Default: false gameserver.enable.kinah.cap = false # Cap value for Kinah # Default: 999999999 gameserver.kinah.cap.value = 999999999 # Enable AP capping # Default: false gameserver.enable.ap.cap = false # Cap value for AP # Default: 1000000 gameserver.ap.cap.value = 1000000 # ---------------------------- # Friendlist config's: # ---------------------------- # Friendlist size (max 90) # Default: 90 gameserver.friendlist.size = 90 # Restrict GMs so they can not have non-GMs on their list # Default: false gameserver.friendlist.gm_restrict = false # ---------------------------- # Size config's: # ---------------------------- # Allow to configure size limit of basic quests that player can get up # Default: 40 gameserver.basic.questsize.limit = 40 # Total number of allowed cube expansions # Default: 11 gameserver.cube.expansion_limit = 11 # Allow to configure cube size limit of npc expands # Default: 5 gameserver.npcexpands.limit = 5 # ---------------------------- # Search config's: # ---------------------------- # Enable searching players of opposite faction # Default: false gameserver.search.factions.mode = false # Enable list gm when searching players # Default: false gameserver.search.gm.list = false # Minimum level to use search # Default: 10 gameserver.search.player.level = 10 # ---------------------------- # Abyss Xform after logout # Enable or Disable counting down of duration after logout of Abyss transformations # ---------------------------- gameserver.abyssxform.afterlogout = false # ---------------------------- # .faction Command # ---------------------------- # Kinah price gameserver.faction.price = 10000 # Enable the command gameserver.faction.cmdchannel = true # Use chat server channels gameserver.faction.chatchannels = false # Enable selling ap items # Default: true gameserver.selling.apitems.enabled = true # Time in minutes after which character will be deleted. # Default: 5 character.deletion.time.minutes = 5 # ---------------------------- # Starter Kit: # ---------------------------- # Enable starter kit # Default: false gameserver.custom.starter_kit.enable = false # Enables joining the custom PvP map via .pvp chat command # Default: false gameserver.pvpmap.enable = false # PvP AP multiplier for our custom PvP-Map. # Keep in mind that this value is also multiplied with players rates! # Default: 2 (equals x4 for our current rates) gameserver.pvpmap.apmultiplier = 2 # PvE AP multiplier for our custom PvP-Map. # Keep in mind that this value is also multiplied with players rates! # Default: 1 gameserver.pvpmap.pve.apmultiplier = 1 # Random boss spawn rate for our custom PvP-Map # Keep in mind that this value is increased by the # amount of online players(+2% per player, cap 30%) # Default: 40 (+30% max online player bonus = 70) gameserver.pvpmap.random_boss.rate = 40 # Random boss spawn time for our custom PvP-Map # Default: 0 30 14,18,21 ? * * gameserver.pvpmap.random_boss.time = 0 30 14,18,21 ? * * # ---------------------------- # Godstones: # ---------------------------- # Default: 1.0 gameserver.rates.godstone.activation.rate = 1.0 # Wait time in milliseconds between evaluations of a Godstone activation. # Default: 750 gameserver.rates.godstone.evaluation.cooldown_millis = 750